How to Play
The main objective in cricket is simple: The batsmen aim to score more runs than the other team, while the bowlers and fielders try to stop them.
Runs are scored when a batsmen hits the ball and runs to the other end of the pitch before the fielders can throw it back. If the ball is hit well it can go all the way to the boundary and the batsmen gets an automatic four runs, without having to do the actual running. If it is hit it really, really well and it goes over the boundary on the full the batsmen gets an automatic six runs. Fours and sixes can be the most exciting part of a cricket.
To start the game, the captain of the fielding team will give the new, shiny ball to his best and fastest bowler. The bowler's main job is to get the batsmen out. Thbe bowler does this by running in and delivering the ball to the batsmen. A batsmen can be dismissed in five ways
:\1. nA batsmen is out bowled if the ball, delivered by the bowler hits the stumps
2. A batsmen is out leg before wicket if the ball, delivered by the bowler hits the batsmen's pads and the umpire believes the ball would've gone on to hit the stumps.
3. A batsmen is out caught if the batsmen hits the ball and it is caught on the full by a fielder
4. A batsmen is runout if the ball is hit and a fielder throws it back to hit the stumps before the batsmen is behind the white crease line.
5. A batsmen is out stumped if they miss the ball and are not behind the crease when the wicket keeper knocks the bails off.
In cricket a batsmen isn't out unless the umpire dismisses him by raising the index finger on their right hand. To get a dismissal the fielding team must ask the umpire, usually by shouting 'How is that?!' or 'Howzat?!'